Re: [vox] cheating at quake
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Re: [vox] cheating at quake
heh. my friend's ex-room mate got so good at q3a that he started to
enter competitions. played so much quake that he flunked two quarters
of classes at UCD. all his classes. ended up getting kicked out of
i played him once. it was my very first time playing quake3. never
even saw the game before that day.
it wasn't a pretty sight. :)
On Tue 10 Feb 04, 11:10 AM, Bryan Richter <firstname.lastname@example.org> said:
> I read that thread, or what there was of it last night.
> I have to agree with the /.er who said people are just really, really,
> freakin good. My freshman roommate is all the evidence I need that
> aimbots don't *have* to exist.. he *is* the aimbot. He was (is?)
> coleader of a CS clan, and even when restricting himself to pistols
> people would complain about his ungodly ability to frag.
> I like FPS, mostly realism based ones (much slower gameplay!) but I
> can't play online since my once-or-twice-a-month playing schedule and
> my lack of strategy just leaves me fragged and frustrated. :-P
> : Yeah, I understand pistols aren't necessarily bad weapons, but
> certainly they're the most difficult to win with in these types of
> On Tue, Feb 10, 2004 at 07:09:25AM -0800, Peter Jay Salzman wrote:
> > i read this on /. while drinking my morning coffee:
> > http://games.slashdot.org/games/04/02/09/1942244.shtml?tid=127&tid=186&tid=204
> > the guy says:
> > I want to get into online gaming, FPS gaming in particular. My
> > problem is that Unreal Tournament, Counter-Strike, Quake and all the
> > other popular games seem to be dominated by people using cheats, and
> > by established clans of players who are a lot better than me.
> > i've heard of "aimbots" and "cheatbots". i'd have to say that more
> > quake3 discussion have focussed on "i hate cheaters who use aimbots"
> > than any other discussion about the game. it's funny to see everyone
> > jump on the "i hate cheaters because they ruin the game" bandwagon.
> > i very rarely play online because i get my ass kicked more often than
> > not. but i get my ass kicked because there are some very good players
> > out there. but never have i seen anyone make every single shot. i've
> > never suspected that somebody was using a cheatbot. nobody ever seemed
> > THAT good. run rings around me? yes. machine-perfect playing? no.
> > every so often, i'll devote about an hour to looking for an aimbot.
> > just out of curiosity. not that i'd ever use it in an online game (i
> > understand that servers are protected against most of them). but just
> > out of curiosity. for instance, can i play the last level of quake3
> > against xaero on "nightmare" setting if i use an aimbot (i've only beat
> > that level once on "hardcore" and i was sweating afterwards)? i'd like
> > to try.
> > so far, i have no evidence that these aimbots exist. i haven't seen
> > them, and i haven't found one. all i see is people saying they hate
> > them. it doesn't even seem possible to write one. there's no source
> > code. how do you insert "hooks" into a proprietary executable?
> > i feel like the peasant in "the emporer's new clothes".
> > does anybody have proof that these things exist?!?
> > pete
> > --
> > Make everything as simple as possible, but no simpler. -- Albert Einstein
> > GPG Instructions: http://www.dirac.org/linux/gpg
> > GPG Fingerprint: B9F1 6CF3 47C4 7CD8 D33E 70A9 A3B9 1945 67EA 951D
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