Re: [vox] neverwinter nights
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Re: [vox] neverwinter nights
Can we see it?
-Mark
On Mon, 10 Jun 2002, nbs wrote:
> On Mon, Jun 10, 2002 at 02:48:32PM -0700, Peter Jay Salzman wrote:
> >
> > it astounds me that someone so prolific in game writing doesn't go for
> > RPG. heck, everyone loves a good RPG...
>
> I actually have. Back on the Atari, I wrote a game called "Zorn"
> (don't ask where I got the name; no idea), which was Ultima/Zelda'ish.
>
> I tried writing a few Zelda clones, too.
>
>
> Under Linux using SDL, I once came up with a nifty isometric map scroller,
> which even used alphablending for when you were obscured by objects.
> All quite simple and tile-based. Last I worked on it (a few years ago),
> I was trying to add 'blindspot' support. (e.g, you can't see through walls)
>
>
> > > HEY! Maybe I should invite the authors/publishers/whoever!
> >
> > yep!
>
> Infogrames (aka Atari) is pub'ing it. I'll look into it.
>
> -bill!
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>
--
Mark K. Kim
http://www.cbreak.org/
PGP key available upon request.
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