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2002 Jan 19 08:57

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[vox] scummvm - it works!
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[vox] scummvm - it works!



micah recently posted about a sourceforge project named scummvm which
plays lucasarts games which use the scumm adventure script.  these are
the graphical "point and click adventures" where you solve puzzles, just
like infocom but the interface is graphical.  the entire thing is one
big cartoon.  very enjoyable!

i just compiled it from cvs and played 'day of the tentacle'.  it worked
with amazing results.  i briefly played the game under windows, and was
shocked (perhaps not?) to see that the game plays MUCH better under
linux than windows.  under windows, the sound was halting and the
animation pauses every so often.  no such artifacts under linux.

here's a list of known working games:

Monkey 1 cd version
Indiana Jones and the fate of atlantis
Monkey 2
Day of the tentacle
Sam & Max (buggy)
Full throttle (works partially)
The dig (works a little)

there might be others, and the author requests reports if you find
another game that works.  here are a list of older games that don't work
yet because they use a different data file format, but work is being
done to support them:

Zak
Maniac Mansion
Loom

being written in SDL, you get full screen playing along with other
things you don't get under windows including a debug console to look at
the game scripting, the ability to start the game in any room you want,
memory consumption and more.


nice piece of work!  thanks for mentioning this, micah!

pete

-- 
The mathematics [of physics] has become ever more abstract, rather than more
complicated.  The mind of God appears to be abstract but not complicated.
He also appears to like group theory.  --  Tony Zee's `Fearful Symmetry'

PGP Fingerprint: B9F1 6CF3 47C4 7CD8 D33E  70A9 A3B9 1945 67EA 951D
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