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Re: [vox] another transgaming winex success
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Re: [vox] another transgaming winex success



begin Melissa <kaybrook@ucdavis.edu> 
> On Tue, 15 Jan 2002, Matthew Johnson wrote:
> 
> > Had varied success with Transgaming winex too, only two things failed thus
> > far:
> 
> I've got the sims from them and I've experienced very disturbing recurrent
> errors.
> 
> First off, it runs slowly and crashes often, which I guess has
> more to do with my computer than the game.  =)
> 
> Secondly, it doesn't seem to save unless I quit and save, which is
> manageable, but annoying.
> 
> Third, and most vexing, houses just disappear.  Not that the family itself
> has disappeared... When I play with their neighbors, the invisible family
> will come over and visit.  And it's not that the house is just gone...
> that would be extremely annoying in itself, but the reality is even
> stranger.  In the game, when you're done with a house you can bulldoze it
> down to an empty lot, which another family can buy.  When a house
> disappears, it looks like I have an empty lot, but I can't sell it.  The
> game obviously still thinks someone lives there, it just won't let me see
> the house or get to the family directly.  I've lost three of my 10
> possible houses into the void this way, with every indication that more
> will follow.  This makes the game pert' near unplayable. =(
> 
> I looked around the transgaming sims FAQ and support pages, but no one
> seems to be having this problem, as far as I could tell.  Bill emailed
> them (you did, right?) but no response yet.  =P
 
perhaps you need to pass the -winver win98 switch?

it takes them awhile to get back to people sometimes, but they're pretty
good about it overall.

pete

-- 
The mathematics [of physics] has become ever more abstract, rather than more
complicated.  The mind of God appears to be abstract but not complicated.
He also appears to like group theory.  --  Tony Zee's `Fearful Symmetry'

PGP Fingerprint: B9F1 6CF3 47C4 7CD8 D33E  70A9 A3B9 1945 67EA 951D
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