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Re: [vox-tech] mplayer color problem
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Re: [vox-tech] mplayer color problem

On Tue 13 Jun 06, 10:25 AM, Bill Kendrick <nbs@sonic.net> said:
> On Tue, Jun 13, 2006 at 10:49:26AM -0400, Peter Jay Salzman wrote:
> > I've played Quake 3, which uses SDL, on this computer and it plays fine.
> > When I get home, I'll take a look at the cutscenes and see if they suffer
> > from the same washed out color.
> Well, technically, Quake uses OpenGL. :)  It probably uses SDL for
> input/sound, though.
Is that true?  It was developed by Loki; I would've thought they use SDL for
video too.  I did an ldd on the executable and didn't see sdl or gl,
although I *know* it uses OpenGL, either via an SDL window or using OpenGL

> A new version of SDL came out recently.  1.2.10, I think.  Using that?

Hmmm... Definitely worth looking into.  Thanks for the info!

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