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Re: [vox-tech] GL apps not running, NVIDIA X11 module
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Re: [vox-tech] GL apps not running, NVIDIA X11 module



I used the NVIDIA's installer program which did install its own libglx X11
module.  It also installed libGLcore, but not as an X11 module.  I read on
google groups that NVIDIA's driver automatically loads the libGLcore
library if it needs it (though that didn't stop me from trying to force X
to load it, which resulted in X refusing to load it due to unresolved
symbols.)

Can you compile the following program for me on your NVIDIA system?:

   http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz

If it works, then it's probably my system thing and I'll look in that
direction.  If not, then I'll look in more general direction.  Thanks!!

Oh, I do have an NVIDIA motherboard (yes, NVIDIA motherboard!) requiring
the nFORCE chipset modules I got off of NVIDIA's website.  It's required
to get the network, X11, and soundcard working.  Yeah, I need the NVIDIA's
nvidia module *and* the kernel module to get X working.  I wonder if that
has anything to do with it?  Anybody else have the nFORCE motherboard
chipset?

-Mark


On Wed, 28 May 2003, ME wrote:

> For my NVidia setup on my laptop, I have RtCW working with the the GL
> stuff. In order to make this work, I not only installed the proprietary
> NVidia kernel module, but also installed the GLX "stuff" (separate
> download) from nvidia.
>
> Did you get the GLX/GL source of the same version as the kernel modules
> for NVidia and X?
>
> Install Both, restart X. There may be mods to the XF86.config to make it
> use the GLX stuff that comes from NVidia, but I will need to check my
> laptop when I get back to work.
>
> -ME
>
>
> Mark K. Kim said:
> > Hello,
> >
> > So I tried running Quake 2, which ran fine except it doesn't let me use
> > either the GLX or SDL GL video drivers.  I also tried to compile `gears`
> > and `SDLgears` from http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz and
> > it won't run (it brings up a broken image, like it tried to draw the first
> > frame but drew only a part of it, then froze.)
> >
> > But `glxgears` and the 3D screen savers work perfectly fine.  Also,
> > "planets", a wireframe drawing test program from the OpenGL book, works
> > perfectly fine.
> >
> > Does anyone know why these three apps (Quake2, gears, SDLgears) won't run
> > on my system?  I'm running Debian Stable with NVIDIA's X11 drivers.
> > Thanks in advance!
> >
> > -Mark
> >
> > PS: I read on google groups that I should disable the GLcore and DRI
> > modules because NVIDIA's drivers have their own thing.  I did but it
> > doesn't help.
> >
> > --
> > Mark K. Kim
> > http://www.cbreak.org/
> > PGP key available upon request.
> >
> > _______________________________________________
> > vox-tech mailing list
> > vox-tech@lists.lugod.org
> > http://lists.lugod.org/mailman/listinfo/vox-tech
> >
> >
>
> _______________________________________________
> vox-tech mailing list
> vox-tech@lists.lugod.org
> http://lists.lugod.org/mailman/listinfo/vox-tech
>

-- 
Mark K. Kim
http://www.cbreak.org/
PGP key available upon request.


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