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The following is an archive of a post made to our 'vox-tech mailing list' by one of its subscribers.

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Re: [vox-tech] voodoo 3
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Re: [vox-tech] voodoo 3


  • Subject: Re: [vox-tech] voodoo 3
  • From: Micah Cowan <micah@cowanboMAPSx.com>
  • Date: Mon, 06 Nov 2000 10:56:04 -0800
  • References: Pine.LNX.4.21.0011060147300.13861-100000@belial.ucdavis.edu

On Mon, Nov 06, 2000 at 01:55:47AM -0800, Peter Jay Salzman wrote:
> i meant to mention this when micah brought up the voodoo3, but i got busy.
> here's the scoop.
> 
> voodoo 3 CAN render in a window.  there are currently 2 sets of drivers
> under development, both being supervised by 3dfx as an open source project.
> 
> 3dfx bacon lettuce and tomato.o:
>       no dri.  can't render in a window; must be in a full screen.
> 
> 3dfx spicy chicken sandwich.o:
>       newer, as in, not finished.  has dri / window rendering.
> 
> 
> why would anyone have the BLT over the spicy chicken sandwich?!?
> 
> 1. the spicy chicken sandwich doesn't support things like quakegl,
>       quake 2, unreal tourny and soldier of fortune.  quake 3 does work,
>       thanks to lokigames.  this is simply because the driver isn't finished
>       yet.
> 
> 2. currently, the spicy chicken sandwich is broken under xfree86 4.0.1, but
>       people are working on it.
> 
> 
> note, i've never run the chicken sandwich, so all this is based on what i've
> read from daryll strauss's website (the guy in charge of the 3dfx drivers).

And I mentioned the chicken sandwich.  But, as I said, it doesn't work at all,
except for a very few programs.  The 3dfx website also says this.

> 
> 
> pete
> 
> ----------------------------------------------------------------   linux
> To err is human, to forgive is divine.      p@belial.ucdavis.edu     _
> To oink is porcine, to meow is feline.    http://www.dirac.org/p    ._.
> To neigh is equine to howl is lupine,                               /v\
> To moo is bovine to bleat is ovine.                                // \\
> ----------------------------------------------------------------   ^^ ^^
>   The best way to accelerate a win95 system is at 9.81 m/s^2       rules


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